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Category Archives: Uncategorized

GDC Roundup

Arrrgh! I feel like I’ve sailed around the whirled, through stormy seas and cliffs of liquored doom, and returned. This year’s GDC was a busy old time. Everything went much according to plan, here are some random thoughts and memories; Indie Games Summit: I was deeply negative, I think. Too negative. I rained on publishers […]

The Capn’s Fearsome GDC Schedule o’ Doom

I wrote this up at the request of Jonric of the Vault Network so I thought I’d post it here, too. This year it looks like I am the most prolific speaker at the Game Developers’ Conference, or GDC. I don’t think I get a prize — perhaps buying drinks for Meggan and the other […]

Second Life, Trion, and the ‘War’

Capn needs to watch his mouth when he is around journalists. This is something of a public apology to the Lindens for the quote from me in this Red Herring article on ‘The War to Build the Next Warcraft’; ‘Using Second Life is like having teeth pulled’ is not entirely fair. It’s a lot more […]

Quality of Life, or the Captain Confesses to Not Flogging the Crew (much)

There appear to be similar sets of expectations surrounding startup companies and game developers; both relentlessly drive employees to tremendous hours and efforts, working them late nights and weekends. ‘Crunch mode’ is a common spectre for developers as they grind into the early hours in the hope of making a milestone. This excellent IGDA article […]

Merry New Happy

A little 2007 update; I took some time off over the holidays, like any civilised organisation Three Rings shuts from Christmas eve through to Jan 2nd. Mostly I loafed around at home, though I took a trip to Orr Hot Springs with friends for a pleasing couple of days soaking in sulphurous tubs and marveling […]

Solstice Greetings — Returning Like the Sun

Merry Solstice! It seems appropriate that I restart my flogging at the turning of the year, with a summary of my whereabouts over the last six months. Many a moment I have sat down to break radio silence, and for this that or the other reason I failed. Struggle I will no more! You will […]

The Capn Lubs Second Life, in all its absurdity

A CNET article was published today written by my pal and fellow ‘Burning Man’ participant Daniel Terdiman;‘Second Life’: Don’t worry, we can scale. I am quoted as follows; “My understanding of (Linden Lab’s) back-end requirements are that they’re absurd and unsustainable,” said Daniel James, CEO of Three Rings, publisher of the online game Puzzle Pirates.” […]

Ahoy!

Fearless of any bandwagon, tis about time I lept up and began blogging. It will take a while for me to find my stride, but I believe that my starting position is to try to offend as many people as possible by being ridiculously outspoken. So, on the with the show!