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Monthly Archives: February 2007

The Capn’s Fearsome GDC Schedule o’ Doom

I wrote this up at the request of Jonric of the Vault Network so I thought I’d post it here, too. This year it looks like I am the most prolific speaker at the Game Developers’ Conference, or GDC. I don’t think I get a prize — perhaps buying drinks for Meggan and the other […]

Second Life, Trion, and the ‘War’

Capn needs to watch his mouth when he is around journalists. This is something of a public apology to the Lindens for the quote from me in this Red Herring article on ‘The War to Build the Next Warcraft’; ‘Using Second Life is like having teeth pulled’ is not entirely fair. It’s a lot more […]

Quality of Life, or the Captain Confesses to Not Flogging the Crew (much)

There appear to be similar sets of expectations surrounding startup companies and game developers; both relentlessly drive employees to tremendous hours and efforts, working them late nights and weekends. ‘Crunch mode’ is a common spectre for developers as they grind into the early hours in the hope of making a milestone. This excellent IGDA article […]